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My Work in Photoshop

During my university course I have learnt the basics of photoshop in order to create 2D sprites and textures for 3D models. I also...

Double-Tap

One of my mobile games created for my "hyper casual" games assignment is a simple touch-to-kill zombie game. I liked the play on words of...

Mobile Games Programming

During the later half of my second year of university, one of my assignments was to complete 5 "hyper casual" mobile games. I had...

My Work in Inkscape

Since before university I have been creating 2D vector art in Inkscape. This was at first a hobby, but I quickly realised how valuable...

C# AI Programming

For one of my assignments, we had to produce a tutorial, describing a coding concept and its uses in Unity games. I decided to base it on...

My First 3D Models

During my first year of university I learnt how to use 3DS Max to create my very first 3D models, skills that since then have been used...

Textured Scene

As part of my course on 3D I learnt how to properly unwrap and texture 3D models in 3DS Max in order to produce a fully textured scene...

Island Siege

Island Siege is a 3D mobile game which takes advantage of unity's physics engine to create a game where the objective is to destroy...

Blodge

Blodge was one of the first games I developed as part of our "hyper casual" games module at University, with which I used Unity and C# to...

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