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My First 3D Models

tigarigames

During my first year of university I learnt how to use 3DS Max to create my very first 3D models, skills that since then have been used to create unique assets for some of my games created in unity.

This introduction to 3D had us creating multiple designs based on different themes; Vehicle, Weapon, Clock, Log Cabin and Fly Trap.

As part of this module I learnt how to use lighting and rendering within 3DS Max in order to display my final pieces and show off their topology.





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