top of page

Island Siege

tigarigames

Island Siege is a 3D mobile game which takes advantage of unity's physics engine to create a game where the objective is to destroy structures made of simple blocks. As part of my "hyper casual" games module for uni, it is the first mobile game I have made in 3D, and with it I have created simple 3D assets using 3DS Max and my own textures.


I made a basic scene with a castle structure to test the concept of the game, using unity standard objects for the blocks and the cannon. Once the idea and basic movement was completed, I created some low poly pieces for the islands and also found a free skybox on the unity asset store. Finally I created models for the cannon and added targets for the player to aim to destroy. I also created all the textures in the scene:

Here are the 2D textures used in the scene, all created in inkscape and photoshop.


3 views0 comments

Recent Posts

See All

Blodge

Comments


bottom of page