tigarigamesApr 28, 20191 min readDouble-TapOne of my mobile games created for my "hyper casual" games assignment is a simple touch-to-kill zombie game. I liked the play on words of...
tigarigamesApr 28, 20191 min readMobile Games ProgrammingDuring the later half of my second year of university, one of my assignments was to complete 5 "hyper casual" mobile games. I had...
tigarigamesApr 27, 20191 min readIsland SiegeIsland Siege is a 3D mobile game which takes advantage of unity's physics engine to create a game where the objective is to destroy...
tigarigamesApr 27, 20191 min readBlodgeBlodge was one of the first games I developed as part of our "hyper casual" games module at University, with which I used Unity and C# to...